| World 4-03 | |
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+3hamradio nikeymikey Ragee1234 7 posters |
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Ragee1234 Project Founder
Posts : 48 Points : 120 Join date : 2010-04-06 Age : 31 Location : Chicago
| Subject: World 4-03 Tue Apr 06, 2010 9:19 pm | |
| SMB 4-03Creator: Nikeymikey Editor: Hamradio, CanadaX21 Testers: Everyone MOD EDIT: Do NOT download levels from individual threads, please download testing pack HEREChangelog:12th May 2010 (CanadaX21)- Fixed flagpole distance 22nd April 2010 (CanadaX21)- Fixed boundaries - Added entrance castle - Moved flagpole - Fixed to ensure 1:1 7th April 2010- Added music - Added file information - Added a few scenery tiles - Changed background - Changed timer Please post any bug reports or problems for this level in this topic, thanks.
Last edited by Ragee1234 on Fri Apr 09, 2010 11:07 am; edited 1 time in total | |
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nikeymikey
Posts : 178 Points : 204 Join date : 2010-04-06 Age : 47 Location : London, England
| Subject: Re: World 4-03 Wed Apr 07, 2010 3:47 pm | |
| Good job on the tweaks hamradio, i lack the finesse and "Reggie" knowledge to finish them to the required standard.
This is coming along very nicely indeed, glad to be part of a well oiled machine! | |
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hamradio
Posts : 227 Points : 368 Join date : 2010-04-06 Location : Australia
| Subject: Re: World 4-03 Wed Apr 07, 2010 7:47 pm | |
| So far your levels have been really easy to work with and required only minor changes. Which makes things a lot easier. | |
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Assassination
Posts : 78 Points : 92 Join date : 2010-04-06 Age : 32 Location : Jaffar Castle, Japan
| Subject: Re: World 4-03 Wed Apr 07, 2010 7:48 pm | |
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nikeymikey
Posts : 178 Points : 204 Join date : 2010-04-06 Age : 47 Location : London, England
| Subject: Re: World 4-03 Wed Apr 07, 2010 8:02 pm | |
| I try my best, to make it easier for you guys to do your final thing.... | |
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sk8erbilly
Posts : 31 Points : 54 Join date : 2010-04-06
| Subject: Re: World 4-03 Fri Apr 09, 2010 3:17 am | |
| I have a question to ask, shouldn't we leave it either mushrooms or normal texture. What I'm trying to say is that W1S3 has the same sort of layout, but the current version of W1S3 has the normal textures rather then the mushrooms. It looks weird having 2 different textures for the same looking platforms. Maybe have a vote for either mushrooms or normal grassy texture. | |
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hamradio
Posts : 227 Points : 368 Join date : 2010-04-06 Location : Australia
| Subject: Re: World 4-03 Fri Apr 09, 2010 4:32 am | |
| - sk8erbilly wrote:
- I have a question to ask, shouldn't we leave it either mushrooms or normal texture. What I'm trying to say is that W1S3 has the same sort of layout, but the current version of W1S3 has the normal textures rather then the mushrooms. It looks weird having 2 different textures for the same looking platforms. Maybe have a vote for either mushrooms or normal grassy texture.
Its also like that in the original and in the all stars version. Sometimes these "platform" levels use mushrooms and sometimes they use normal grassland textures. | |
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nikeymikey
Posts : 178 Points : 204 Join date : 2010-04-06 Age : 47 Location : London, England
| Subject: Re: World 4-03 Fri Apr 09, 2010 5:07 am | |
| That's right hamradio, and as we are using allstars maps then we are bound to use a similar texture. Anyway variety is the spice of life lol | |
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CanadaX21 Editing Machine
Posts : 331 Points : 463 Join date : 2010-04-09 Age : 33 Location : Canada
| Subject: Testing 04-03v2.arc Sat Apr 24, 2010 3:07 am | |
| Testing 04-03v2.arc (2.31 KB) Plays perfectly | |
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nikeymikey
Posts : 178 Points : 204 Join date : 2010-04-06 Age : 47 Location : London, England
| Subject: Re: World 4-03 Sat Apr 24, 2010 8:18 am | |
| I have just tested this on my wii, scrubbed in to 02-06.arc and it works perfectly, no black screens for me. 4.2E, Cfg USB Loader, .wbfs file. I have an iso with everything we've done so far in it and so far no problems. | |
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CanadaX21 Editing Machine
Posts : 331 Points : 463 Join date : 2010-04-09 Age : 33 Location : Canada
| Subject: Re: World 4-03 Wed May 12, 2010 1:25 am | |
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Last edited by CanadaX21 on Wed May 12, 2010 4:58 pm; edited 1 time in total | |
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YoshisIsland
Posts : 79 Points : 66 Join date : 2010-05-25 Age : 29 Location : Germany
| Subject: Re: World 4-03 Wed May 26, 2010 2:08 pm | |
| The platforms weren't that near in the original version (at least in the snes version)
The flag pole was challenging. Didn't find any problems in this except...
Weren't there bullet bills or was that a later level? I think it was a later one... | |
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CanadaX21 Editing Machine
Posts : 331 Points : 463 Join date : 2010-04-09 Age : 33 Location : Canada
| Subject: Re: World 4-03 Wed May 26, 2010 11:23 pm | |
| - YoshisIsland wrote:
- The platforms weren't that near in the original version (at least in the snes version)
Yes they were, it's just that the platforms in nsmbw look a lot bigger | |
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YoshisIsland
Posts : 79 Points : 66 Join date : 2010-05-25 Age : 29 Location : Germany
| Subject: Re: World 4-03 Thu May 27, 2010 4:23 am | |
| - CanadaX21 wrote:
- YoshisIsland wrote:
- The platforms weren't that near in the original version (at least in the snes version)
Yes they were, it's just that the platforms in nsmbw look a lot bigger Nintendo gave them too much chocolate That's something else then. | |
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