| World 1-02 | |
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+11CanadaX21 z_AML_z thchang Splashman Lordpoketehpenguin Ragee1234 nikeymikey VashTS VampireLordAlucard sk8erbilly hamradio 15 posters |
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nikeymikey
Posts : 178 Points : 204 Join date : 2010-04-06 Age : 47 Location : London, England
| Subject: Re: World 1-02 Fri Apr 09, 2010 12:10 pm | |
| No worries rag, glad to help. I was stuck myself with that for a while lol | |
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Lordpoketehpenguin
Posts : 10 Points : 10 Join date : 2010-04-10
| Subject: Re: World 1-02 Sat Apr 10, 2010 3:04 pm | |
| Yeah I'm kinda new here but I read the whole entire 41 page in the thread in gbatemp and I'd like to say good job to all of you, but I found an error in 01-02. I downloaded the package that Ragee made and the only problem is the 01-02 freezes each time I try to load it, any suggestions? Should I download this one?
EDIT: Seems I need the tilesets, could somebody link them for me please? | |
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Guest Guest
| Subject: Re: World 1-02 Sat Apr 10, 2010 3:50 pm | |
| The tilesets are included in reggie. Look in the extras folder. |
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Lordpoketehpenguin
Posts : 10 Points : 10 Join date : 2010-04-10
| Subject: Re: World 1-02 Sat Apr 10, 2010 3:57 pm | |
| - troa11 wrote:
- The tilesets are included in reggie. Look in the extras folder.
Thanks, I just replaced them, now to convert back to .wbfs and go test it out thanks alot! Edit: Okay so I tested 01-02 it works well, except for the star where the | |----| | <- that block cannot be taken. |___| |__| | |
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hamradio
Posts : 227 Points : 368 Join date : 2010-04-06 Location : Australia
| Subject: Re: World 1-02 Sat Apr 10, 2010 8:29 pm | |
| - Lordpoketehpenguin wrote:
- troa11 wrote:
- The tilesets are included in reggie. Look in the extras folder.
Thanks, I just replaced them, now to convert back to .wbfs and go test it out thanks alot!
Edit: Okay so I tested 01-02 it works well, except for the star where the | |----| | <- that block cannot be taken. |___| |__| Hey Lordpoketehpenguin Im glad that its working for you. Can you please elaborate on the problem you found with the star. Im not sure exactly what you mean. | |
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sk8erbilly
Posts : 31 Points : 54 Join date : 2010-04-06
| Subject: Re: World 1-02 Sat Apr 10, 2010 11:10 pm | |
| Did you by any chance ground pound it? I had that problem as well if you hit it by jumping and smashing your head it works fine. | |
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Lordpoketehpenguin
Posts : 10 Points : 10 Join date : 2010-04-10
| Subject: Re: World 1-02 Sun Apr 11, 2010 3:27 pm | |
| Sorry for the late reply, anyways I was going through the level and hit the block asentioned on the last page to get the star(normal jump, just hot with head) so I tried to catch the start but it kept just bouncing, you could walk right with it and Mario wouldn't be able to catch it. It was like the star was invisible, like you couldn't touch it, but it was hitting everything else like the blocks etc. I'll try it again later today, but I'm not sure why it won't work. | |
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hamradio
Posts : 227 Points : 368 Join date : 2010-04-06 Location : Australia
| Subject: Re: World 1-02 Sun Apr 11, 2010 8:33 pm | |
| Wow that is really wierd. Everytime I have played through the level the star has worked fine. The block with the star is just a normal one and it is on the right layer so I have no explanation for this issue. Has this problem occured just once or does it happen everytime. | |
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Lordpoketehpenguin
Posts : 10 Points : 10 Join date : 2010-04-10
| Subject: Re: World 1-02 Sun Apr 11, 2010 9:21 pm | |
| Well I just tried it again and it worked O.O very odd... | |
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VampireLordAlucard Retro Specialist
Posts : 474 Points : 449 Join date : 2010-04-06 Age : 34 Location : United States
| Subject: Re: World 1-02 Mon Apr 12, 2010 9:24 am | |
| How are you playing the game? If its with an emulator, that could explain it.. | |
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Lordpoketehpenguin
Posts : 10 Points : 10 Join date : 2010-04-10
| Subject: Re: World 1-02 Mon Apr 12, 2010 9:37 am | |
| I'm playing it on my wii via a USB Loader(Configurable USB Loader FAT[222-mload]) using .wbfs files | |
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nikeymikey
Posts : 178 Points : 204 Join date : 2010-04-06 Age : 47 Location : London, England
| Subject: Re: World 1-02 Mon Apr 12, 2010 10:03 am | |
| - Lordpoketehpenguin wrote:
- I'm playing it on my wii via a USB Loader(Configurable USB Loader FAT[222-mload]) using .wbfs files
I use the same setup and it works ok for me, the star is as it should be. | |
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Splashman
Posts : 41 Points : 49 Join date : 2010-04-12
| Subject: Re: World 1-02 Tue Apr 13, 2010 9:13 am | |
| 01-02v5 here I fixed the castle tiles and collisions so Mario can walk inside and jump on the roof of the castle. Also get the newest castle/tree tileset. | |
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thchang
Posts : 13 Points : 15 Join date : 2010-04-13
| Subject: Re: World 1-02 Tue Apr 13, 2010 9:46 am | |
| warp pipe doesn't work is it possible to make it functionable? | |
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hamradio
Posts : 227 Points : 368 Join date : 2010-04-06 Location : Australia
| Subject: Re: World 1-02 Tue Apr 13, 2010 10:06 am | |
| - thchang wrote:
- warp pipe doesn't work
is it possible to make it functionable? Not really at this point since the warp cannons in NSMBW are set at worlds 5, 6, and 8. | |
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VampireLordAlucard Retro Specialist
Posts : 474 Points : 449 Join date : 2010-04-06 Age : 34 Location : United States
| Subject: Re: World 1-02 Fri Apr 16, 2010 12:19 am | |
| updated post with Splashman's version. | |
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z_AML_z
Posts : 125 Points : 183 Join date : 2010-04-06 Location : California
| Subject: Re: World 1-02 Fri Apr 16, 2010 12:41 am | |
| - hamradio wrote:
- thchang wrote:
- warp pipe doesn't work
is it possible to make it functionable? Not really at this point since the warp cannons in NSMBW are set at worlds 5, 6, and 8. \ Is is possibleto create a hack to make it go to other worlds | |
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VampireLordAlucard Retro Specialist
Posts : 474 Points : 449 Join date : 2010-04-06 Age : 34 Location : United States
| Subject: Re: World 1-02 Fri Apr 16, 2010 12:43 am | |
| - wiihackerz101 wrote:
- hamradio wrote:
- thchang wrote:
- warp pipe doesn't work
is it possible to make it functionable? Not really at this point since the warp cannons in NSMBW are set at worlds 5, 6, and 8. \
Is is possibleto create a hack to make it go to other worlds I don't think so. Not yet, anyway. | |
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CanadaX21 Editing Machine
Posts : 331 Points : 463 Join date : 2010-04-09 Age : 33 Location : Canada
| Subject: Testting.... Fri Apr 23, 2010 3:43 am | |
| Zone with entrance castle and pipe: Screen jumps one tile when walking from one side to other Goal flag distance has been moved to 9 tiles? Minus world needs this to fix a graphical error due to zone height: | |
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hamradio
Posts : 227 Points : 368 Join date : 2010-04-06 Location : Australia
| Subject: Re: World 1-02 Fri Apr 23, 2010 6:00 am | |
| Ok CanadaX21 should be all fixed. Not sure how the flag moved. | |
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z_AML_z
Posts : 125 Points : 183 Join date : 2010-04-06 Location : California
| Subject: Re: World 1-02 Fri Apr 23, 2010 7:12 pm | |
| Whats the point of the minus world???
Sorry this is the first time I saw this... | |
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hamradio
Posts : 227 Points : 368 Join date : 2010-04-06 Location : Australia
| Subject: Re: World 1-02 Sun Apr 25, 2010 9:38 am | |
| The minus world is just supposed to be an easter egg. It's a glitch in the original game that leads to a missing level. | |
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VampireLordAlucard Retro Specialist
Posts : 474 Points : 449 Join date : 2010-04-06 Age : 34 Location : United States
| Subject: Re: World 1-02 Sun Apr 25, 2010 3:28 pm | |
| Surprisingly, I didn't know about this either until we made this level. Its a glitch from the original game. Search it on youtube, and you'll find videos of it.
https://www.youtube.com/watch?v=rgohnDkyTZM | |
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Rexlaw
Posts : 16 Points : 20 Join date : 2010-05-10 Age : 34 Location : Texas
| Subject: Re: World 1-02 Wed May 12, 2010 8:51 pm | |
| i went down the pipe at the begining of the level, fell underground. from the starting point where you land you can wall jump up to the second "floor" that runs along most of the level.
EDIT: just saw about minus world, love it, but it needs an end so it stops looping. i know, it loops in the original, but our minus world isnt a glitch | |
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hamradio
Posts : 227 Points : 368 Join date : 2010-04-06 Location : Australia
| Subject: Re: World 1-02 Wed May 12, 2010 9:13 pm | |
| We could add in some invisible blocks to stop people from getting onto the brick blocks. I will have a look and see how it is set up. Minus world is supposed to loop that is how it is in the original. It is just a little easter egg really. Once you are stuck you can never escape. There is an exit it is those pits along the bottom of the level | |
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