Super Mario Bros 1 & 2, recreated for the Wii. By yours truely: SMB Team
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 Fireworks at the end of the level

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Posts : 16
Points : 21
Join date : 2011-03-15

PostSubject: Fireworks at the end of the level   Thu Nov 24, 2011 2:02 am

In the original Super Mario Bros game, you get fireworks if you touch the flagpole when the remaining time ends in 1, 3 or 6. I've noticed that it has not been mimicked in NSMB Retro Remix. Is it possible to include it?
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Editing Machine
Editing Machine

Posts : 331
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Join date : 2010-04-09
Age : 28
Location : Canada

PostSubject: Re: Fireworks at the end of the level   Fri Nov 25, 2011 12:53 am

Quote :
In New Super Mario Bros. Wii, fireworks are triggered depending on if the game is being played in single-player or multiplayer. In single-player, Mario has to successfully bring a red-capped Toad to the flagpole. The last digit of the remaining time told how many fireworks would be set off. In multiplayer, all players had to reach the flagpole when the last two digits were the same. The number of fireworks was determined by the numbers the last two digits were.

We have not found a way to make this happen in single player mode with no toads yet
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Fireworks at the end of the level
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