| a request for some custom desert tiles | |
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marduk666 Zombie Toad Master
Posts : 120 Points : 94 Join date : 2010-11-29 Age : 45 Location : Missouri USA
| Subject: a request for some custom desert tiles Tue Jun 21, 2011 9:42 am | |
| So I'm trying to get a tileset togeather to replace doomship 2 (Pa1_hikousen) What I would like is a set that can change grassland to desert with mushrooms fences perhaps even sand dunes in place of bushes. I haven't had any experience with editing tiles. So if someone has some free time and wants to make it; or knows of a good tile editing tutorial I would appreciate it. | |
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VampireLordAlucard Retro Specialist
Posts : 474 Points : 449 Join date : 2010-04-06 Age : 34 Location : United States
| Subject: Re: a request for some custom desert tiles Wed Jun 22, 2011 1:58 pm | |
| There are two tools you can use, Wart or Puzzle. Play around with both and see which one you like best. I suggest using Wart for a little bit, then trying Puzzle. I don't have much experience with tilesets, just doing simple graphic changes. But mess around with it some, and come back with any questions. I'll be glad to try to help (Note: To download Puzzle, make sure you scroll down to Tempus' second post) | |
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marduk666 Zombie Toad Master
Posts : 120 Points : 94 Join date : 2010-11-29 Age : 45 Location : Missouri USA
| Subject: Re: a request for some custom desert tiles Sat Jun 25, 2011 10:19 am | |
| Thanks Vamp I'll Give em' a try | |
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VampireLordAlucard Retro Specialist
Posts : 474 Points : 449 Join date : 2010-04-06 Age : 34 Location : United States
| Subject: Re: a request for some custom desert tiles Sat Jun 25, 2011 12:43 pm | |
| Really, if you have any questions at all, please ask. I messed around with them both for a little bit, and some simple things took me a minute to figure out. Like adding objects in Wart, you have to right-click in the object area.
Anything at all, post it! | |
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marduk666 Zombie Toad Master
Posts : 120 Points : 94 Join date : 2010-11-29 Age : 45 Location : Missouri USA
| Subject: Re: a request for some custom desert tiles Sat Jun 25, 2011 7:53 pm | |
| So Here's what I came up with. I think it will work, but when I try to change a level (I am using 1-1 to test) It tells me that I must rename all the objects too. I don't know how to do this. any help? | |
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marduk666 Zombie Toad Master
Posts : 120 Points : 94 Join date : 2010-11-29 Age : 45 Location : Missouri USA
| Subject: Re: a request for some custom desert tiles Sat Jun 25, 2011 7:57 pm | |
| to clarify I put the .arc from puzzle I named Pa1_hikousen.arc in my stage\texture\ folder that reggie uses. Reggie told me I need to change the names of the objects to match. | |
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CanadaX21 Editing Machine
Posts : 331 Points : 463 Join date : 2010-04-09 Age : 33 Location : Canada
| Subject: Re: a request for some custom desert tiles Sun Jun 26, 2011 8:50 pm | |
| You have to make sure to save the tileset as Pa1_hikousen.arc in puzzle. If you save it as another name and change it, you'll get that error. Anyways, HERE is a working version I noticed that a few objects need to be moved slightly for it to work, if you want I can fix that for you | |
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marduk666 Zombie Toad Master
Posts : 120 Points : 94 Join date : 2010-11-29 Age : 45 Location : Missouri USA
| Subject: Re: a request for some custom desert tiles Mon Jul 04, 2011 11:15 am | |
| Thanks Canada, I Finally had a chance to try this out.... Kinda looks like poop. my sand and cacti leave much to be desired. But it's close If you could clean it up that would be awesome. | |
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| a request for some custom desert tiles | |
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