New Super Mario Bros Wii: Retro Remix
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Super Mario Bros 1 & 2, recreated for the Wii. By yours truely: SMB Team
 
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VampireLordAlucard
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VampireLordAlucard


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PostSubject: Custom Content   Custom Content EmptySun Jun 27, 2010 2:59 am

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Notes:
- Please visit the appropriate threads for discussion.
- Not having these files may cause the levels to crash or fail to load
- Everything *should* already be correctly renamed. If I made any mistakes, let me know!

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Download Links:
- Tileset Collection:Tilesets - Updated June 23
- Texture Collection: Textures - Updated June 23
- Background Collection: Backgrounds - Updated June 23
- Music Collection:Music - Updated June 23

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File Contents
Spoiler:

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Changelog:

October 8th 2010
- Updated tileset package
  • Incorporated clouds into handrail tileset
  • All "one pixel" errors SHOULD be fixed (needs to be verified)


September 30th, 2010
- Updated tileset package
  • Fixed "one pixel" error in standard tilesets
  • Updated to use new entrance castle tilesets
  • Removed mushroom tileset
  • Updated to new grayscale tileset


August 30th, 2010
- Added overground and night time background set

July 31st, 2010
- Updated Sky tileset. Still named v2.

July 23th, 2010
- Added 'Grassland Platform (grey)' and updated 'Retro Trees and Entrance Castle'

June 27th, 2010
- Topic started


Last edited by VampireLordAlucard on Mon Aug 30, 2010 3:42 am; edited 9 times in total
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VampireLordAlucard
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VampireLordAlucard


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PostSubject: Re: Custom Content   Custom Content EmptyFri Jul 23, 2010 10:50 pm

I updated the link to include CanadaX21's latest tilesets.
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CanadaX21
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CanadaX21


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PostSubject: Re: Custom Content   Custom Content EmptyFri Aug 06, 2010 3:02 am

The custom music threads are all messed up, is there any chance you have all the completed music files renamed and in a single location?
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VampireLordAlucard
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VampireLordAlucard


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PostSubject: Re: Custom Content   Custom Content EmptyFri Aug 06, 2010 7:04 pm

No, but I could work on it. I tested some of the music that we had picked, and many of them sound really strange and out of place.. I think we should re-evaluate some of them.
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CanadaX21
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PostSubject: Re: Custom Content   Custom Content EmptyMon Aug 09, 2010 2:38 am

At first I didn't like the title screen one, but it's really grown on me lol

And I think the overworld one fits perfectly Razz

Which one's were you thinking we should look into possibly changing?
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VampireLordAlucard
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PostSubject: Re: Custom Content   Custom Content EmptyMon Aug 30, 2010 3:44 am

Added backgrounds to this section finally. Nothing has been changed from the ones hamradio posted - they are just all grouped together now. And yes, they are the version 2 ones that hamradio posted, however, I'm naming the package here simply "backgrounds.zip".
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VampireLordAlucard
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PostSubject: Re: Custom Content   Custom Content EmptyMon Sep 06, 2010 12:59 pm

Just so people know whats going on, I found an issue with many of our tilesets, and I'm gradually working on fixing them. The quickest way I can explain it is that we lost 1 pixel off almost every tile. I might need some help recreating a few of the graphics, but we'll see.
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CanadaX21
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PostSubject: Re: Custom Content   Custom Content EmptyThu Sep 30, 2010 9:47 pm

Updated tileset collection Razz
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VampireLordAlucard
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PostSubject: Re: Custom Content   Custom Content EmptyThu Oct 07, 2010 9:47 pm

Great work on fixing the tilesets, I'm double checking them now. I'll post any errors I find here:

Pa0_jyotyu_chika
- [?] block is yellow, but broken pieces are blue

Pa0_jyotyu_yougan
- [?] block is yellow, but broken pieces are grey


Did you move your gray tileset from Pa1_gake to Pa1_gake_yougan?


Still has "one pixel" error
- Pa1_kaigan
- Pa1_gake_yougan (trees and castle only)
- Pa1_nohara (trees and castle only)
- Pa1_nohara2
- Pa1_setsugen (trees only)
- Pa3_hanatari_saka

Note:
- Fixed trees can be found in v3 of this thread. The castle was altered some in v4, which seems to be down for some reason. Maybe you can use the castle in v3 though, idk. It looks stretched vertically so Mario can walk across the top of it, and Hamradio said he moved it down 1 px to fix an issue Splashman was having, but I'm not sure how he did that.
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CanadaX21
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PostSubject: Re: Custom Content   Custom Content EmptyFri Oct 08, 2010 4:46 pm

VampireLordAlucard wrote:
Did you move your gray tileset from Pa1_gake to Pa1_gake_yougan?
Yeah I did. This was needed as parts of pa1_gake wouldn't work properly in game.

Those "broken" pieces are now the proper colours too Razz

I now updated the first post to version 6, I think I've fixed all the one pixel errors now Smile
Also, the cloud tileset had so many unused pieces and was poorly made in the first place so i remade the tiles and added them to the handrail (Pa3_hanatari_saka.arc) tileset instead. All the levels are updated to reflect this change now Razz
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VampireLordAlucard
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PostSubject: Re: Custom Content   Custom Content EmptySat Oct 09, 2010 1:45 am

Wow, very beautiful work. Sorry I haven't been much help lately, I've been really busy with things.
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CanadaX21
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PostSubject: Re: Custom Content   Custom Content EmptyMon Oct 11, 2010 9:17 pm

Not a problem, this project has never been a priority lol

I had to alter v6 slightly, and it has now been updated again.
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emmanoelbs

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PostSubject: RE: custom content   Custom Content EmptySun Oct 24, 2010 6:43 pm

this tileset package is with errors? or they are removed? i am not wanting to patch to the iso corrupted files
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CanadaX21
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PostSubject: Re: Custom Content   Custom Content EmptySun Oct 24, 2010 11:17 pm

The current link should have all the edited, working tilesets Razz
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CanadaX21
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PostSubject: Re: Custom Content   Custom Content EmptyThu Jun 23, 2011 5:39 am

All the links have been updated Razz
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nikeymikey

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PostSubject: Re: Custom Content   Custom Content EmptyFri Jul 29, 2011 5:39 pm

Hey dudes, the links are down for me. Finally got time to test everything and i cant get anything lol
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VampireLordAlucard
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PostSubject: Re: Custom Content   Custom Content EmptyFri Aug 05, 2011 1:09 pm

Yikes, this is a problem! Hope CanadaX21 reuploads them soon.
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