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 Project death: Sorry....(Ragee1234) or is it dead?

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VampireLordAlucard
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PostSubject: Project death: Sorry....(Ragee1234) or is it dead?   Tue Mar 15, 2011 3:52 pm

I'd always said that I wouldn't let this project die. Well, it's been a while, and nobody has posted any updates in a long while. It's nice to see that people are still logging in, though. I just haven't had time to work on this any.

If anybody would like to pick it up, and work on the things that still need to be done, like choosing / converting music, then feel free. If anybody needs me for anything, I'm always an email or PM away.

Maybe I'll come back sometime later and help finish things up. Again, sorry I haven't been able to help.

EDIT: I noticed that the little graphics that CanadaX21 and I had are dead. Anybody have the pics by any chance?
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CanadaX21
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PostSubject: Re: Project death: Sorry....(Ragee1234) or is it dead?   Tue Mar 15, 2011 11:38 pm

Sorry, I deleted my photobucket account, but the graphics are fixed now :p
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VampireLordAlucard
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PostSubject: Re: Project death: Sorry....(Ragee1234) or is it dead?   Wed Mar 16, 2011 7:00 pm

My graphic looks a little different, I think? I kinda like it Very Happy
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CanadaX21
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PostSubject: Re: Project death: Sorry....(Ragee1234) or is it dead?   Thu Mar 17, 2011 2:56 pm

Yeah it's the full size version of it, you had the stream-lined version before lol
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marduk666
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PostSubject: Re: Project death: Sorry....(Ragee1234) or is it dead?   Thu Mar 17, 2011 6:27 pm

That sux guys. After I redone the Special Levels and Made the Super Mario Land levels I was kind of burnt out. I did manage to find a spot for nearly all levels for all four games. I am in the process of fine tuning them, changing backgrounds, and tilesets to suit each world. Finally I had to stop. But I am 85% done. If I could run dolphin on my POS PC I would be able to test them better. I have some BTSMs that sound good I dl'd off these forums but they don't loop correctly.

I would also ask that you post my SML and SMBS packs in the download section, SML is in the Look what I did whilst snowed in post.
Both require the Custom Mushrooms tiles it is in the SML ZIP.

And Finally Thanx for having such a cool site if all there was was the RVLution forums I never would have got into this in the first place. Cheers!

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VampireLordAlucard
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PostSubject: Re: Project death: Sorry....(Ragee1234) or is it dead?   Fri Mar 18, 2011 1:22 pm

We definitely want to see this completed someday. But you are right. I think I got a little burnt out on it as well. Maybe we should put it on hold for a while and come back refreshed later when we can all work on it again. Idk.

And yeah, I also can't run Dolphin. Running Riivolution over your local network seems the quickest to me.

Just curious, what are the specs on your PC marduk666? If it runs poorly, I could maybe speed it up Very Happy

Also, feel free to make a post in the Download Center with your stuff, if you'd like. Did we lock people out of posting in the Download Center, I don't remember? You can make separate posts for both Land and Special, or have a combined 'marduk666's files' post, or whatever you'd like. After you make the posts, I'll clean them up too if you'd like Very Happy

Since you'll be the one making the posts, you'll be able to edit them if you ever decide to update.
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marduk666
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PostSubject: Re: Project death: Sorry....(Ragee1234) or is it dead?   Fri Mar 18, 2011 5:12 pm

I'll post those soon when I fix the few bugs I've found in smbs. As far as my computer I'm running Windows 7 Ultimate on a asus a8s-x-se mainboard with a amd 3700 2.2gh processor geforce 6800 512mp VC with a 1600x1200 monitor. I would think it's fast enough but eh.? its a POS This stuff gets obsolete quick.

I've been dicking around with my Mortal Kombat MUGEN and Hyperspin and Hyperpin trying to get myself a badass frontend for my emulators. If you haven't seen them check out youtube. Some of these guys have some cool setups, especially the hyperpin tables.
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PostSubject: Re: Project death: Sorry....(Ragee1234) or is it dead?   Sat Apr 16, 2011 9:44 pm

VampireLordAlucard wrote:
I'd always said that I wouldn't let this project die. Well, it's been a while, and nobody has posted any updates in a long while. It's nice to see that people are still logging in, though. I just haven't had time to work on this any.

If anybody would like to pick it up, and work on the things that still need to be done, like choosing / converting music, then feel free. If anybody needs me for anything, I'm always an email or PM away.

Maybe I'll come back sometime later and help finish things up. Again, sorry I haven't been able to help.

EDIT: I noticed that the little graphics that CanadaX21 and I had are dead. Anybody have the pics by any chance?

aww man this project cant die it was awesome, i hope you guys will continue it because i was looking forward to playing it, i really was
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Ragee1234
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PostSubject: Re: Project death: Sorry....(Ragee1234) or is it dead?   Mon May 16, 2011 9:36 pm

Hey guys its been a while sense I have been around. I can not believe how far this project has gone after I started it and how it grew and people began to join. I have been gone for a while as school kicked in at the end of last summer but as this year is about to end i will do my best to come back and see what i can do to continue the project. Hopefully more people will join us again but regardless ill begin to get reformed with the project and began lending helping hand by the middle of June. Again, thanks to all those who helped and hopefully we will be able to finish this up soon.
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PostSubject: Re: Project death: Sorry....(Ragee1234) or is it dead?   Fri May 27, 2011 9:53 am

marduk666 wrote:
I'll post those soon when I fix the few bugs I've found in smbs. As far as my computer I'm running Windows 7 Ultimate on a asus a8s-x-se mainboard with a amd 3700 2.2gh processor geforce 6800 512mp VC with a 1600x1200 monitor. I would think it's fast enough but eh.? its a POS This stuff gets obsolete quick.

I've been dicking around with my Mortal Kombat MUGEN and Hyperspin and Hyperpin trying to get myself a badass frontend for my emulators. If you haven't seen them check out youtube. Some of these guys have some cool setups, especially the hyperpin tables.

o.O

That's not bad at all! What's wrong with it? Does it just run slowly in general? If so, I could probably speed it up for you. How much RAM does it have?
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