Posts : 331 Points : 463 Join date : 2010-04-09 Age : 33 Location : Canada
Subject: Opening.bnr Fri Aug 06, 2010 3:42 am
This is our current opening.bnr that plays in the disc channel: old disc channel anim
I'm assuming we would like to update it once we come closer to a final release?
Quite a bit has changed since this opening was made
diddy81
Posts : 13 Points : 12 Join date : 2010-04-13
Subject: Re: Opening.bnr Fri Aug 06, 2010 6:52 am
what needs changing apart from the title gfx??
CanadaX21 Editing Machine
Posts : 331 Points : 463 Join date : 2010-04-09 Age : 33 Location : Canada
Subject: Re: Opening.bnr Fri Aug 06, 2010 12:04 pm
I was just thinking the title, the background in the 'newer' part, as well as the music in the 'newer' part have been changed in our game.
As you can see in our World 1-1, we got rid of the castle and have our own background:
And here is the music that we have:
That wouldn't be too hard to change, would it?
z_AML_z
Posts : 125 Points : 183 Join date : 2010-04-06 Location : California
Subject: Re: Opening.bnr Fri Aug 06, 2010 1:41 pm
CanadaX21 wrote:
I was just thinking the title, the background in the 'newer' part, as well as the music in the 'newer' part have been changed in our game.
As you can see in our World 1-1, we got rid of the castle and have our own background:
And here is the music that we have:
That wouldn't be too hard to change, would it?
Thats sounds awsome!!!
And question: Does it have to loop? ( like go back to old mario and then show new mario.?)
diddy81
Posts : 13 Points : 12 Join date : 2010-04-13
Subject: Re: Opening.bnr Fri Aug 06, 2010 4:39 pm
nope the title bg and music shouldn't be to hard
diddy goes to look if he still has the sound file saved
and i can make the old mario part not loop np not sure when ill get it done but its doable
CanadaX21 Editing Machine
Posts : 331 Points : 463 Join date : 2010-04-09 Age : 33 Location : Canada
Subject: Re: Opening.bnr Fri Aug 06, 2010 5:24 pm
That's awesome, thanks!
I'm glad we have you here to do this kind of stuff
VampireLordAlucard Retro Specialist
Posts : 474 Points : 449 Join date : 2010-04-06 Age : 34 Location : United States
Subject: Re: Opening.bnr Fri Aug 06, 2010 7:01 pm
A friend of mine and I are working on making a completely different background than the one CanadaX21 posted, so I wouldn't use it either. Is the picture you used Diddy just a static picture? If you could post the picture that you used for the title part, that would be cool.
diddy81
Posts : 13 Points : 12 Join date : 2010-04-13
Subject: Re: Opening.bnr Sat Aug 07, 2010 3:43 am
yep its static its just a screen shot from dolphin with all the crap like mario and the clock removed
VampireLordAlucard Retro Specialist
Posts : 474 Points : 449 Join date : 2010-04-06 Age : 34 Location : United States
Subject: Re: Opening.bnr Sat Aug 07, 2010 11:35 am
Oh, I see. Could you go ahead and post the picture you used for the first section as well?
diddy81
Posts : 13 Points : 12 Join date : 2010-04-13
Subject: Re: Opening.bnr Sat Aug 07, 2010 4:41 pm
z_AML_z
Posts : 125 Points : 183 Join date : 2010-04-06 Location : California
Subject: Re: Opening.bnr Sat Aug 07, 2010 8:13 pm
When it comes to channels..Diddy is JESUS!
kakashimario5
Posts : 21 Points : 21 Join date : 2011-01-09
Subject: Re: Opening.bnr Sun Jan 23, 2011 7:43 pm
CanadaX21 wrote:
This is our current opening.bnr that plays in the disc channel: old disc channel anim
I'm assuming we would like to update it once we come closer to a final release?
Quite a bit has changed since this opening was made
can you please tell me how you make a animated opening because i want to make one but i dont no how so please tell me how or make a tutorial
CanadaX21 Editing Machine
Posts : 331 Points : 463 Join date : 2010-04-09 Age : 33 Location : Canada
Subject: Re: Opening.bnr Mon Jan 24, 2011 8:17 pm
I would suggest asking about channel creation over at the wadder forums, FOUND HERE