New Super Mario Bros Wii: Retro Remix
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Super Mario Bros 1 & 2, recreated for the Wii. By yours truely: SMB Team
 
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BradleyDS2




Posts : 14
Points : 10
Join date : 2012-10-21

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PostSubject: Hello everyone   Hello everyone EmptySun Oct 21, 2012 2:39 am

Hi everyone, I am BradleyDS2 (duh Razz)

I own 2 Wii's and the fist console I ever modded was a Wii, my 2 Wii's are firmwares 4.2E and 4.3E.
I can extract files from games and edit models but I can not UV map textures DX.
I will try to come on here a few times a week.
Oh and I want to be a level tester if possible Smile
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CanadaX21
Editing Machine
Editing Machine
CanadaX21


Posts : 331
Points : 463
Join date : 2010-04-09
Age : 33
Location : Canada

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PostSubject: Re: Hello everyone   Hello everyone EmptySun Oct 21, 2012 3:20 am

Thanks for joining!
I'll set up a small testing pack this week for you to test out :p

If you have any questions feel free to ask!
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VampireLordAlucard
Retro Specialist
Retro Specialist
VampireLordAlucard


Posts : 474
Points : 449
Join date : 2010-04-06
Age : 34
Location : United States

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PostSubject: Re: Hello everyone   Hello everyone EmptyTue Oct 23, 2012 9:33 am

You can edit models? That's pretty cool. Do you have any examples?
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BradleyDS2




Posts : 14
Points : 10
Join date : 2012-10-21

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PostSubject: Re: Hello everyone   Hello everyone EmptyThu Oct 25, 2012 5:38 am

VampireLordAlucard wrote:
You can edit models? That's pretty cool. Do you have any examples?
*Reads own post* *feels stupid* I meant to put convert, whoops DX
Well I can edit but depends on what type of editing. Major editing for example I am bad at. Sorry about that :S
Also I know python coding, not that it is useful here Razz
Also basic LUA. But as I said, not very useful on wii stuff :S
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VampireLordAlucard
Retro Specialist
Retro Specialist
VampireLordAlucard


Posts : 474
Points : 449
Join date : 2010-04-06
Age : 34
Location : United States

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PostSubject: Re: Hello everyone   Hello everyone EmptyFri Oct 26, 2012 2:15 pm

Knowing Python is actually extremely useful for Wii stuff! Megazig, a member of Newer, writes programs in Python for editing a ton of file formats in the game. I believe the NSMBW Level Editor, Reggie!, is written in Python. I'm thinking of learning it - how long did it take you to learn? Any advice?

https://github.com/Treeki/Reggie
https://github.com/Megazig

What do you mean by converting 3D models? Edit something, however simple, to show an example.

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BradleyDS2




Posts : 14
Points : 10
Join date : 2012-10-21

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PostSubject: Re: Hello everyone   Hello everyone EmptySat Oct 27, 2012 1:17 am

VampireLordAlucard wrote:
Knowing Python is actually extremely useful for Wii stuff! Megazig, a member of Newer, writes programs in Python for editing a ton of file formats in the game. I believe the NSMBW Level Editor, Reggie!, is written in Python. I'm thinking of learning it - how long did it take you to learn? Any advice?
Well I learned a modified python, it took about a week, but some people it took 3 months, I am learning the non-modified version atm. It took about 3 days to learn about variables and not make a bunch of mistakes though Razz
Also if you are after a tutorial use docs.python.org/tutorial

YEAH! Finally found a bypass for the links, also works with swear filters etc Razz

Also do you have an example for something to edit?
And by convert I mean converting the file formats, I convert ds models and make pepakura from them as a hobby. Although I can't UV map them after converting them...
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VampireLordAlucard
Retro Specialist
Retro Specialist
VampireLordAlucard


Posts : 474
Points : 449
Join date : 2010-04-06
Age : 34
Location : United States

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PostSubject: Re: Hello everyone   Hello everyone EmptySun Oct 28, 2012 6:50 pm

Can you convert a 3D model, edit it, and put it back into the game?

I don't know anything about 3D modeling, what is UV mapping?

Edit anything. Take a Goomba, make him tall or stretched or something, and place him back into the game. If you need help finding any particular file in the game, let us know: we know where most everything is.
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BradleyDS2




Posts : 14
Points : 10
Join date : 2012-10-21

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PostSubject: Re: Hello everyone   Hello everyone EmptyMon Oct 29, 2012 6:01 am

VampireLordAlucard wrote:
Can you convert a 3D model, edit it, and put it back into the game?

I don't know anything about 3D modeling, what is UV mapping?

Edit anything. Take a Goomba, make him tall or stretched or something, and place him back into the game. If you need help finding any particular file in the game, let us know: we know where most everything is.

Yes I can, in fact to show you I made an iso with a changed Boo model, but since it has a different game code I need to restart the game and there are no ghost houses at the beginning DX
And UV mapping is fixing up how the texture is applied to the model basically.
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VampireLordAlucard
Retro Specialist
Retro Specialist
VampireLordAlucard


Posts : 474
Points : 449
Join date : 2010-04-06
Age : 34
Location : United States

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PostSubject: Re: Hello everyone   Hello everyone EmptyMon Oct 29, 2012 10:43 am

Cool! Upload just the changed Boo model here so I can check it out. Or post a video of it.
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BradleyDS2




Posts : 14
Points : 10
Join date : 2012-10-21

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PostSubject: Re: Hello everyone   Hello everyone EmptyTue Oct 30, 2012 8:58 am

When I get up to a ghost house I will do screenshots, and the edit was simple :S
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CanadaX21
Editing Machine
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CanadaX21


Posts : 331
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Join date : 2010-04-09
Age : 33
Location : Canada

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PostSubject: Re: Hello everyone   Hello everyone EmptyTue Nov 13, 2012 2:01 am

Did you ever get around to the ghost house and making a screenshot?
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BradleyDS2




Posts : 14
Points : 10
Join date : 2012-10-21

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PostSubject: Re: Hello everyone   Hello everyone EmptyFri Feb 01, 2013 10:40 pm

Nope, and now I can't DX.
I am very sorry about all that...
Also I stopped learning python, now I am trying to learn it again so that I can port the game I am currently making to it and add textures, make music work on 32 bit computers etc etc. I got about 10 1500 page ebooks so it may take a while, also I am not sure whether to learn python 2 or python 3...
I will just learn both Wink
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