MOD EDIT: Do NOT download levels from individual threads, please download testing pack HERE
Changelog:
July 15th, 2010 (CanadaX21) - Added entrance castle - Fixed zone height - Added backgrounds - Added music - Added level information - Split in to 2 areas and updated area 2 to cloud tileset
June 6th, 2010 (marky) - Initial release
Last edited by marky on Sun Jun 06, 2010 10:57 pm; edited 1 time in total
VampireLordAlucard Retro Specialist
Posts : 474 Points : 449 Join date : 2010-04-06 Age : 34 Location : United States
Subject: Re: LL World B-1 Sun Jun 06, 2010 7:28 pm
Haven't tested the level yet, but from a quick watch of the video, it looks like a very good start. A few notes:
I kinda like the multilevel castle you made there. Its nifty!
Looks to be a great start for this level. Definitely not barebones! We've seen quite a few levels w/o enemies or moving platforms. Looks to be a fairly complete level to me Good job, and keep it up!!
marky
Posts : 40 Points : 37 Join date : 2010-04-23 Age : 112 Location : inside the GAME
Subject: Re: LL World B-1 Mon Jun 07, 2010 1:59 am
yeah looks 'barebones' to me without the starcoins , flowers and bushes, we play a more 'fancied-up' version. i enjoy a bit of scenery and NEWER appeal to the retro levels without straying to far from the original. i prefer a little sound effect , scene background , starcoins , even these cloud effects have grown on me.
i put your tilesets in reggie and the standard pa0_jyotyu has a decent replacement for single block clouds. (highlighted in blue under the text blocks of the picture below) now so , -it would be team standard to remove the cloud area(234) effects and just use cloud blocks ? -using this cloud block ...is this even any better ? (even though i like it) -should i have created another area and used (Pa1_nohara2v2) cloud tileset ? -what would be the proper 'shrubbery' replacment for the original be ? {by your team standards}
ps. HAHA doing this little level enabled me to find this version of tileset with text ...my kids have been looking for two weeks, for this. i showed them this project in reggie a few weeks ago and they wondered where this set was since. i had no idea it was this custom. the kids will be excited again after school, i will put it on thier pc's
marky
Posts : 40 Points : 37 Join date : 2010-04-23 Age : 112 Location : inside the GAME
after a weeks of no reply, i decided to check this topic and see if i missed something.... SeeMs i dId!
kool thanx! i will download and check out the new post, (which i didnt relize was made) to see whats 'better&changed'.
i would have posted more, but it felt as though, with no replies for weeks, that i was imposeing.
VampireLordAlucard Retro Specialist
Posts : 474 Points : 449 Join date : 2010-04-06 Age : 34 Location : United States
Subject: Re: LL World B-1 Thu Jul 29, 2010 12:51 am
marky wrote:
after a weeks of no reply, i decided to check this topic and see if i missed something.... SeeMs i dId!
kool thanx! i will download and check out the new post, (which i didnt relize was made) to see whats 'better&changed'.
i would have posted more, but it felt as though, with no replies for weeks, that i was imposeing.
You are not imposing at all! Please, post all that you would like! I think that except for a few of us, people have gotten busy with other things, such as school. If no one makes a post for weeks, just make another post! I'm really sorry that many of us are inactive, but just keep posting all you'd like. I love to see activity around here.
Thanks a lot for the level, I'm looking forward to playing it sometime
CanadaX21 Editing Machine
Posts : 331 Points : 463 Join date : 2010-04-09 Age : 33 Location : Canada